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SVG Navigable Viewport Part 4: The Quad Viewport and Fixing some Assumptions (again)

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In my last post I had implemented viewport rotations, and I had assumed that I had fixed the problem with nested SVG elements. Unfortunately, as I started working on a "quad" viewport demo, I realized there were some problems with my assumptions about how SVG establishes new viewports. In short, I had to devise a new way to get the transformation matrix of an individual element.

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